Tampilkan postingan dengan label port. Tampilkan semua postingan
Tampilkan postingan dengan label port. Tampilkan semua postingan

Jumat, 19 Juni 2015

Waiting is Magic Goes Mobile


Update 9/28/14: The game is no longer available on the App Store.

 You read the title right, Waiting is Magic has arrived on the app store! After almost two months of extensive testing this highly addictive Flash game has been deemed ready, so if you happen to own an iPhone or iPod Touch I would highly recommend that you give it a spin. Shame that all those iPad and Android users won't be able to enjoy it yet...ah well, hopefully Penta Studios will consider giving them a chance to play the game as well in the nearby future. The Arcade version was also updated, although I have no idea as to what it contains...

 Speaking of Flash games, it's been a while since we've added anything to that Arcade. I'm still in the process of porting it to Rails, which enables us to more easily add new features such as a rating system, improved organization and Cloudsdale integration (among other such things).

Jumat, 24 April 2015

Ponykart Looking for 3D Modelers

Rainbow Dash's kart design.
Ponykart

 Work on the Ponykart C++ port seems to be progressing smoothly, if at a rather slow pace, but it seems that they still have a shortage of 3D modelers (a problem seemingly shared by many FOSS games). The fandom does seem to have a distinct lack of those as well, sadly, but if you happen to have some experience with 3DS Max and/or Blender and would like to contribute to the community in some way or another, this is probably an almost perfect opportunity for you to get some practice and should look pretty good on your résumé.

 I wasn't told exactly where interested applicants were supposed to apply for the position, so you might as well just do so at the recruitment thread if you feel like it, which can be found at http://ponykart.org/index.php?PHPSESSID=dqbg1ss4oeajnblv8k3b5g44f0&topic=52.

Minggu, 01 Maret 2015

Cutie Mark Crusade Unofficial Mac Port


A couple days ago I created an unofficial Mac OS X port of the Cutie Mark Crusade Demo, and I decided that I might as well post it up here. For those of you who are tired of running the game through the command line and just want to launch it by clicking on an app, here you go!

Download (For Mac OS X): http://www.mediafire.com/?3zhjg7o8yoo2kub

Please note that this port is somewhat unstable, and I have no idea if it works for ponies other then me. Please leave feedback on stability in the comments.

Kamis, 19 Februari 2015

Ponykart is Recruiting

Some Ponykart concept art

 I've been waiting for an opportunity to give Ponykart's unofficial revival project some more exposure for a while now, and now the time has finally come. You see, they're looking for some C++ programmers who also have some experience in C# to help them with the port, along with the usual graphics designers, musicians, and even writers (although I still have no idea why a kart racer would need people dedicated to the latter, especially since characters in said games rarely speak).

 Interested? Check out their announcement for details on the requirements and how to submit an application, or just read the copypasted version below the break. You might also want to check out their Google Group and GitHub repo.



Requirements: 

Dev Team: Knowledge of C++ w/ C# as a bonus
Ability to work within a team and to work solo.
*Sample of past coding work is required.
*Past gamework is preferred(provide the name of the fangame/game if you have worked in other fangames/games before)

Graphic Design: Ability to make models and maps within Blender
Ability to draw basic sketches of needed items, stages, etc.
Ability to work solo and within a team.
*Must submit 3+ samples of past work with at least one sample in Blender and one sketching sample.

Storywriting: Be fluent in English (for review and application purposes)
Be able to write in varying styles
*Must submit a sample of past work.

Music: Be able to work on a collaborative and solo basis.
Be able to produce music within a reasonable time after requested.
*Need a sample of past work.

Send your applications to ravensteam@ponykart.org!

Rabu, 18 Februari 2015

Farewell to Filly Gamez


Filly Gamez

 Today some nasty hackers broke in and deleted 90% of their assets. Thankfully the team had external backups of their game data, so this shutdown will probably only be temporary. The team confirmed that this had nothing to do with my negative feedback on their first game or Blitz releasing his Flash port of Act 1 earlier today (even if it is somewhat of a strange coincidence), but I extend my sympathies towards the team and hope that they will be able to find some way of recovering their lost work (after all, you can recover data if it hasn't been written over after being deleted). I may not have been very fond of their first game, but I was quite positive that it would have been a major improvement over Act 1.

Goodbye for now, Filly Gamez. Hope you get up and going in a bit.

Welcome to Ponyville (Lite)


 If you've been reading the comments on our website you might have noticed a certain fellow discussing a planned Welcome to Ponyville Flash port, and despite my infamously negative review of the original I encouraged him to go ahead with it. By cutting all the fat sound effects and using indexed colours BlitzProg was able to make the game 200x smaller, and if you want your audio back don't fret because he is almost finished making a bigger version of the game with your music and whatnot (compressed, of course).

So...yeah. This port is not endorsed by FillyGamez in any way, and apparently they are pretty unhappy that it exists. Still, at least if you want to play Welcome to Ponyville it won't be taking up 1GB of valuable hard disk space, eh?